Posts by Tiago Moura
New Feature: A cinematic history of the future
Posted:
06.23.2011
Comments: 0
Handshake charts the future as told through film with a timeline, a video and an in-depth feature. Read on to see what wonders.
Related posts:
New Feature: Handshake reviews Embassytown
Posted:
05.17.2011
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Check out our review of Embassytown, by first-time contributor Madison McClendon.
Related posts:
- China Miéville mines the brutalities of miscommunication in Embassytown
- China Miéville talks to Handshake about the ‘endless, accelerated cycle of monstrous creation’ in RPGs, world-building
- Journey into C2E2′s second day
China Miéville talks to Handshake about the ‘endless, accelerated cycle of monstrous creation’ in RPGs, world-building
Posted:
03.28.2011
Comments: 0
Last week at C2E2, I was very fortunate to run into the incredibly talented and humble British author China Miéville after his spotlight presentation, which included a reading of his upcoming book Embassytown. Aside from creating worlds that go beyond what any single genre can encompass (in his “asymptotic” quest for the “completely alien Alien”), Miéville is currently slated to publish a new book every year until 2014 and is currently in talks with Marvel Comics to author a graphic novel as well. At the same time, some fans of his work are working to produce an RPG based on Bas-Lag, the semi-fantastic setting for three of his novels (Perdido Street Station, The Scar and Iron Council).
But you can’t find any of this information on his Tumblr. There Miéville only posts artworks/found items he appreciates, terse observations about British politics and artistic (either drawn or written) renderings of his thoughts.
In my interview with Miéville, I attempted to explore the motivations behind his world-building and the RPG influences that go into his works. Here is the result:
Journey into C2E2′s second day
Posted:
03.19.2011
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The Chicago Comics and Entertainment Expo, the Second City’s own geek pilgrimage festival, takes place this weekend and fans from all around have flocked to the many events filled with too much to do and too many great people in only 3 days.
Here is how we winded through the hazy blur of storm troopers, fandom personalities, as well as the endless lines of shops with collectible games, comics and T-shirts on the con’s most action-packed day, Saturday:
Forget St.Valentine — Happy Gandalf Day, everyone!
Posted:
02.14.2011
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While many happy couples are going out tonight to celebrate some dude’s decapitation in the third century, many Lord of the Rings nerds may choose to celebrate instead the day that Gandalf was reborn after falling in the abyss.
Here is what Tolkien said happened today in the history of Middle-Earth:
Wired lets us peer into keyhole of its Underworld
Posted:
02.11.2011
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Since Jan. 31, the Wired blog Decode has been slipping us all tips and puzzles to break the code. What code? Well, the alternate-reality game masters state that in the game’s goal to “revive a lost language” called Nü Shu, a syllabic script based on simplified Chinese characters.
Industrial designers demo carnivorous robotic furniture
Posted:
02.07.2011
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Call it a twisted sense of humor or practical, self-sustaining technology, but the designers at Auger Loizeau built prototypes for five pieces of furniture that feed off of organic matter to catch household pests. These carnivorous appliances range from a coffee table that captures and digests mice to a fly-paper clock that runs off of decomposing fly corpses.
Nobody will sell these appliances in the near future, but the concept is interesting and should probably lead to robots that do digest and run off of organic matter. We should just give up now.
Related posts:
- Robot Monday: G1.R1 Gripper Demo from Meka robotics
- Robot Monday: Robots Are Joining the Workforce in Scotland
- Robot Monday: If You Could Have A Robot
Community does Advanced Dungeons and Dragons right
Posted:
02.05.2011
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This past week’s Community featured the whole gang playing an Advanced Dungeons and Dragons campaign. Abed is the game master and Pierce is the unthinking villain for the campaign they’re playing, “Caverns of Draconis,” which isn’t real but contains many world elements that are very DnD.
The conspiracy behind Rubicon’s cancellation
Posted:
02.01.2011
Comments: 0
Connect the dots.
The story is simple enough: Will Travers, a worker for an intelligence agency consultant API, discovers an encrypted message across crossword puzzles from several dates. The first person he tells this discovery to, his superior, dies in a mysterious train accident. After being promoted, Travers begins to probe further, running up against intense truths and characters like Kale Ingram, an almost-villain who rivals Ben from Lost.
First half of SPN season 6 ends in cliffhanger
Posted:
12.13.2010
Comments: 0
Supernatural‘s showrunner Sera Gamble didn’t want fans to think the writers have forgotten about Death’s prophecy last season that it would force Dean into a deal. With the episode “Appointment in Samarra,” Death’s reappearance may in fact provide another linchpin for the turbulent season’s main conflict: Souls.

























